
About
I’m a product designer working across UI/UX and React Native, based in Konya, Türkiye, currently splitting my time between Cinepals’ v2, product design and business analysis at Salesvex Corp, and teaching AI tools to kids through a municipal summer program.
I co-founded Cinepals, a film-based social app, designing it end-to-end (personas, journeys, design system, every flow) and building the v1 frontend myself in React Native. It’s live on the App Store and Google Play with 400+ users.
Before that, I spent a year and a half at Divizyon as Community Lead & Technical Specialist, designing the Mikro Destek Fonu grant platform, producing AR/VR experiences, and building a 12-node render farm from scratch.
Outside of product work, I keep a hand in 3D and immersive interfaces through Metaversetic, my own concept studio: Unity WebGL scenes, AR/VR sketches, and whatever else keeps the spatial-thinking muscle warm.
Career
2021 – 2022
Studied civil engineering at KTO Karatay University, then transferred out.
2021 – 2023
Designed and built a 3D interactive WebGL experience end-to-end as Game Designer & Developer at GPLEX.
Oct 2022 – Feb 2026
Founded Metaversetic, designing 3D websites, AR/VR interfaces, and WebGL experiences for concept projects.
Nov 2023 – Apr 2024
Helped build and manage Divizyon’s open innovation community as Community Assistant.
Jun 2024 – Present
Co-founded Cinepals as CEO & Product Designer, designing it end-to-end and building v1 solo in React Native.
Aug 2024 – Apr 2025
Designed the Ming App SaaS platform’s website, mobile app, and admin panel as PM Intern & UI/UX Designer at Ming Teknoloji.
Jan 2025 – Apr 2026
Led the Mikro Destek Fonu grant platform design at Divizyon, produced AR/VR experiences, and built a 12-node render farm.
Apr 2026 – Present
Joined Salesvex Corp as Product Designer & Business Analyst, owning UI/UX alongside field research and business analysis.
Jul 2026 – Present
Started teaching practical AI tools to children through Karatay Municipality’s summer education program.
Design
Figma
daily driver, design systems & prototyping
Photoshop
image and texture work
Illustrator
icon and vector work
Premiere
video editing for case studies & demos
Development
React Native
shipped Cinepals v1 solo
Expo
preferred workflow for RN apps
WebGL
implementing my own 3D/interactive designs
3D & Immersive
Blender
modeling and lookdev
Cinema 4D
motion and product renders
Unreal Engine 5
early-stage experiments
Unity WebGL
browser-based 3D sketches
AR/VR concepts
concept work across Metaversetic & Divizyon